Configuration
Many aspects of this library’s behavior can be tweaked using configuration options.
You can provide an array of configuration options to the Environment
or converter classes when creating them:
$config = [
'renderer' => [
'block_separator' => "\n",
'inner_separator' => "\n",
'soft_break' => "\n",
],
'commonmark' => [
'enable_em' => true,
'enable_strong' => true,
'use_asterisk' => true,
'use_underscore' => true,
'unordered_list_markers' => ['-', '*', '+'],
],
'html_input' => 'escape',
'allow_unsafe_links' => false,
'max_nesting_level' => PHP_INT_MAX,
'max_delimiters_per_line' => PHP_INT_MAX,
'slug_normalizer' => [
'max_length' => 255,
],
];
If you’re using the basic CommonMarkConverter
or GithubFlavoredMarkdown
classes, simply pass the configuration array into the constructor:
use League\CommonMark\CommonMarkConverter;
use League\CommonMark\GithubFlavoredMarkdownConverter;
$converter = new CommonMarkConverter($config);
// or
$converter = new GithubFlavoredMarkdownConverter($config);
Otherwise, if you’re using MarkdownConverter
to customize the extensions in your parser, pass the configuration into the Environment’s constructor instead:
use League\CommonMark\Environment\Environment;
use League\CommonMark\Extension\InlinesOnly\InlinesOnlyExtension;
use League\CommonMark\MarkdownConverter;
// Here's where we set the configuration array:
$environment = new Environment($config);
// TODO: Add any/all the extensions you wish; for example:
$environment->addExtension(new InlinesOnlyExtension());
// Go forth and convert you some Markdown!
$converter = new MarkdownConverter($environment);
Here’s a list of the core configuration options available:
renderer
- Array of options for rendering HTMLblock_separator
- String to use for separating renderer block elementsinner_separator
- String to use for separating inner block contentssoft_break
- String to use for rendering soft breaks
html_input
- How to handle HTML input. Set this option to one of the following strings:strip
- Strip all HTML (equivalent to'safe' => true
)allow
- Allow all HTML input as-is (default value; equivalent to `‘safe’ => false)escape
- Escape all HTML
allow_unsafe_links
- Remove risky link and image URLs by setting this tofalse
(default:true
)max_nesting_level
- The maximum nesting level for blocks (default:PHP_INT_MAX
). Setting this to a positive integer can help protect against long parse times and/or segfaults if blocks are too deeply-nested.max_delimiters_per_line
- The maximum number of delimiters (e.g.*
or_
) allowed in a single line (default:PHP_INT_MAX
). Setting this to a positive integer can help protect against long parse times and/or segfaults if lines are too long.slug_normalizer
- Array of options for configuring how URL-safe slugs are created; see the slug normalizer docs for more detailsinstance
- An alternative normalizer to use (defaults to the includedSlugNormalizer
)max_length
- Limits the size of generated slugs (defaults to 255 characters)unique
- Controls whether slugs should be unique per'document'
(default) or per'environment'
; can be disabled withfalse
Additional configuration options are available for most of the available extensions - refer to their individual documentation for more details. For example, the CommonMark core extension offers these additional options:
commonmark
- Array of options for configuring the CommonMark core extension:enable_em
- Disable<em>
parsing by setting tofalse
; enable withtrue
(default:true
)enable_strong
- Disable<strong>
parsing by setting tofalse
; enable withtrue
(default:true
)use_asterisk
- Disable parsing of*
for emphasis by setting tofalse
; enable withtrue
(default:true
)use_underscore
- Disable parsing of_
for emphasis by setting tofalse
; enable withtrue
(default:true
)unordered_list_markers
- Array of characters that can be used to indicate a bulleted list (default:["-", "*", "+"]
)
Environment
The configuration is ultimately passed to (and managed via) the Environment
. If you’re creating your own Environment
, simply pass your config array into its constructor instead.
Learn more about customizing the Environment